International Robotics Championship 2011-12

Animation Workshop Details :

 

 
   

 

Duration :

Two Days( 14 hours)

 

Charges:

Rs 1000 per person .

 

Workshop on Animation & 3D Designing

This workshop is specially dedicated to those who dream to work in an environment full of colour and imagination and want their careers in a happening animation industry It also covers an overview of the 3D computer animation industry, Basic modeling techniques, Creation of materials & Texture maps, Basic lighting techniques, Basic camera manipulation, Hierarchy linking, Basic key framing techniques, Rendering and Basic designing techniques in animated movies. After the workshop participants will come up with a short 3D movie designed by them.

 

Topics to be covered in A F X Workshop

 

o Interactive session

o About animation
o About MAYA
o Application of MAYA

 

o GUI

o Clearing the user interface
o Introduction of different palettes

 

o Creating Primitive shapes

o Polygon Primitives
o Nurbs Primitives
o Subdiv Primitives

 

o Learning about Different modes of an object

o Vertex mode
o Edge Mode
o Face Mode
o Object Mode
o Learning about Mesh Flow

 

o Familiarizing Tool Palette

o Selection & Move tool
o Rotate tool
o Scale tool
o Implimitation of these tools with shortcuts

 

o Modeling

o Learning the difference between Plane Modeling and Box Modeling
o Go through the 'Edit Mesh' menu
o Creating Interiors
o Learning to place Blueprints for higher modelling

 

o Texturing

o Hyper shade Palette
o Unwrap UV

 

o Lighting

o Learning about different lights
o Simple lighting
o Three point lighting

 

o Creating Camera

o Learning to use camera for production level
o Learning about camera settings

 

o Simple rendering

o How to render image with different sizes

o Rigging

o How to place bones
o How to assign controllers to bones
o Explaining the use of 'Advance Biped'

 

o Time Line & Animation

o Learning about Frames & Frame rate
o Explaining what is animation with the help of persistence of vision
o Key frame animation
o frame by frame animation
o Camera Animation
o Object Animation

 

o Character Animation

o Explaining Principles of Character Animation
o Creating Simple Walk

 

o Project Maintenance

o How to create new Project & work in it

 

o Advance Rendering

o Batch Rendering

 

The Faculty:

 

The faculty are people from top academic institutions, industries and research institutions. They have experience in the industries at the same time had the best education in this field. In fact some them are pursuing masters and Doctorate at Top notch universities to build their knowledge base .